Create online communication that will inspire teenagers to use video calling on Windows Live MessengerÂ
Background
MSN Messenger is the number one Instant Messaging Service in the world, and in the UK, and is responsible for growing the overall IM category market.In the UK, MSN Messenger has a total of 11.4m users and there are just over 14m people in the UK using a Messenger service.MSN Messenger’s largest age groups are the 12-17 and 35-39 age group
In June we moved to Windows Live Messenger, the first of a new set of seamlessly integrated products benefiting from the Windows Brand. A user will not be forced to upgrade to Windows Live Messenger but through education and inspirational communication we will encourage them to move over to the new brand.
Objective
To connect with a teenage audience, many of who will be existing users of Windows Live or MSN Messenger users, and inspire them to make video calls. If they are MSN Messenger users then we need to reassure them that Windows Live Messenger is still their favourite MSN Messenger but even better.Video conversation is a key feature for driving Messenger engagement, we are the established leaders in the market and with the largest IM network in the world (240 million users), users can use video to talk to their friends and family worldwide for free. Video provides a much richer emotional experience than a phone call or text.We want as many of our audience as possible engaging with this feature and making video calls.
Video sits as part of the 360 degree Messenger proposition – you can talk, text, see, and call (VoIP – voice over IP) using Windows Live Messenger.
Proposition
You can get up close and personal with video and have a much deeper connection experience face to face for free.Target Audience
12-17 year old teenagers, of both sexes.Creative requirements
We’d like you to create ideas for how we can engage with teenagers online. This may entail viral campaigns or ideas for how advertising can be incorporated into the other online environments where teenagers spend time.You should be informing the audience of the potential for video calling and inspiring them to engage with it.Your work could link to sections of the Windows Live/MSN websites where they can learn more.
Media
Anything that exists online.
Link